Breaking News: Electronic Arts just announced a sequel to my wife's favorite non Silent Hill video game: American McGee's Alice.
Kotaku's got the (scant) details on the (tentatively, I hope) titled The Return of American McGee's Alice.
For anyone who doesn't know or can't figure it out from the box cover, Alice is a dark re-imagining of Alice's Adventures in Wonderland (sort of in the vein of those Todd McFarlane Wizard of Oz-gone-goth action figures from a few years ago) in the form of a third person shooter/platformer. It's been awhile, but I remember it having sort of "meh" gameplay with outstanding (for the time) visuals and design.
I can never put my finger on it, but there is a strange impression I occasionally get from videogames that I'm running around in a tiny, meticulously constructed diorama. The two most prominent examples I can think of are the first level of Alice and the '30s gangster level in Timesplitters 2.
I call it the House on the Rock effect and I think it is primarily created through the use of lighting.
Anywho, here is hoping that the new Alice game is sufficiently rockin'.
I'm addicted to using parentheses, (Ooooh, that's the stuff) I watch a lot of very strange and/or obscure movies, I love videogames, I make promotional videos for sporting goods, I have a totally sweet dog who is lazier than I am, and I will most likely never finish the Sci-Fi novel I'm writing.